Sony used to have a pair of fairly popular shooter franchises in Killzone and Resistance. And you know what's been visibly absent from the PlayStation library of Sony-exclusive hits in recent years? Yup, you guessed it: FPS games. There aren't too many game studios that deliver a more forward-looking or better-feeling FPS experience than Bungie, is what I'm saying. Destiny carried that further in 2014, pairing Bungie's industry-leading FPS expertise with an always online-landscape informed by the success and popularity of games like World of Warcraft and Borderlands. The first two Halo games are genuinely groundbreaking works of interactive entertainment that mapped out many of the rules and design concepts that rule the first-person shooter (FPS) genre today. You can bet Sony brass heard all about those future plans as this deal got hashed out, too.Įven if there's nothing more than a vague pitch, though, Sony knows what it's paying for in Bungie. Bungie has made no secret over the years of seeing a future for itself that extends beyond Destiny. That includes both Destiny games, of course, but it's also.whatever's next. What does it really mean, though? What's in it for Sony? How about Bungie? The latter question is easier to answer: Sony brings stability, resources, and the marketing equivalent of rocket fuel to all of Bungie's work. It's just a timing coincidence - deals like these need much more than a week to come together! - but it's also another notably major shift in the industry landscape. The move comes days after Microsoft revealed its plan to acquire Call of Duty and Overwatch publisher Activision Blizzard in a proposed $68.7 billion deal, pending regulatory approval. The games-loving internet went into a stunned tailspin on Monday as the news broke that Sony, caretaker of the PlayStation brand, is acquiring Halo and Destiny creator Bungie for $3.6 billion. The PlayStation brand is about to become legend.
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